We've just wrapped up an epic D-Day game, and I couldn't be more thrilled with how it all went down. This was my first time organizing such a massive event, and I'm grateful to each and every one of you who came to play and made it an unforgettable day.
Special kudos go out to Simon for being my right-hand man in setting up, and to everyone who chipped in to help pack things up at the end. Teamwork makes the dream work, right?
Most importantly, I hope you all had an absolute blast on the battlefield. It's always a pleasure to gather with fellow enthusiasts and share our passion for tabletop wargaming.
One highlight of the day was finally getting to meet Anita Diggory in person. It's amazing how this hobby can bring people together, and I'm glad I got to make that connection.
Now, let's talk about the game itself. While it was loosely based on Gold Beach, I must admit that I took some creative liberties. I deviated from the RF scenario book to give the German forces a bit more of a fighting chance. After all, a good game is all about balance and unpredictability, right?
The Allies put up a strong fight, making significant progress, but it wasn't quite enough to achieve all their first-day objectives. In the end, the German forces emerged victorious, and that's just the way the dice rolled this time.
Once again, a big thank you to everyone who joined in on the action. Your enthusiasm and sportsmanship made this D-Day game one for the books. Stay tuned for more exciting gaming events in the future, and let's keep rolling those dice!
Until next time, happy gaming!
View of the table - 10x6 beach with an additional 4ft off one end for the bridge (yes I know Pegasus Bridge want located there behind Gold, I said it was LOOSELY based, in other words totally fictitious)
Close up of the beach, Belgian Gates, tetrahedral and anti Landing Craft poles gave the in coming assault troops a lot to deal with
La Tivier looking towards Asnelles
German gun batteries and defences on high ground overlooking the beaches
"Pegasus Bridge " over the canal.
Le Hamel, this strong point was the one to last a very long time, with the rear ground bunker surviving for most of the game
As the game started at day break, Brit paras already held the bridge. Could they defend it against the German counter attacks? Other airborne troops filtered through to the bridge throughout the day, proving to be a constant Thorn in the German rear
With the DD tanks already ashore ( two were swamped) in came the LCTs with all the Funnies
WN33 proved to be a tough nut to crack, its bunker containing the 88 took a toll of the British right flank, taking out a tank as it left the landing craft, holding up their advance across the beach to Le Hamel.
It's a good job this aanti-tank ditch isn't flooded, we'll just take cover in here and hope the Brits haven't noticed.
Le Hamel slowly being reduced, but standing firm against the incoming tide.
ARK deployed with a fellow AVRE mounting the sea wall.
Just got to the ridgeline in time for some grt tank on tank combat. Not a great deal left on either side at the end. German reinforcements counter attack against the bridgeheads
BARV pushes a disabled tank out of the way.